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R.E.P.O. Monster Rankings Revealed

Author : Grace Update:Apr 12,2025

In the chilling co-op horror universe of *R.E.P.O.*, you'll find yourself surrounded by a host of mischievous and lethal creatures, each adding a layer of tension and unpredictability to your missions. As you explore abandoned sites to gather valuables, you'll need to outsmart and evade the monstrous entities that are determined to thwart your progress and prevent you from reaching the next level.

Each monster in *R.E.P.O.* comes with its own unique set of abilities, behaviors, and attack patterns, demanding that you adapt your strategies to ensure you and your team can return to the safety of the truck. Some creatures will silently stalk you, waiting for the perfect moment to pounce, while others are loud and unavoidable, yet equally dangerous. Certain monsters are attracted to noise, urging players to move stealthily, whereas others rely on sight, making it crucial to keep them in your field of vision for survival.

With such a diverse range of monsters, it can be challenging to determine which ones pose the greatest threat and which are mere annoyances—unless they happen to draw more formidable foes to your location. In survival games like *R.E.P.O.*, knowledge is your greatest asset. Understanding the creatures' behaviors, damage capabilities, and how to exploit their weaknesses can significantly enhance your chances of success.

R.E.P.O. Monster Tier List

Bowtie monster in REPO

Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Easy to get around unless overwhelmed.
Tier 3 – Deadly if caught unawares.
Tier 4 – The deadliest monsters. Can one-shot players at lower levels.

MonsterTierDescription
Apex Predator (Duck)1Just don’t touch it. It can be used as a defense against the Huntsman if timed right.
Gnomes1They do little damage and are easily killed.
Animal1Each one deals little damage, and they are easily picked up. They destroy any Gnomes they run over.
Hidden1He can carry you back to the truck or into a monster, but doesn’t deal any damage himself.
Shadow Child1Don’t look at it, and it won’t hurt you.
Spewer1Once attached to you, it can be used against other monsters. Leaves you unharmed.
Bowtie2Slow monster unless annoyed (but even then, not very fast). Its breath can damage, but it’s easy to avoid.
Peeper2Does little damage once its gaze is locked with yours, but if other monsters are around, it can be more than a nuisance.
Chef2They can easily roll into each other, killing themselves. Can’t get you if you hide up high.
Bangers2You have 10 seconds to get away once their dynamite ignites – only a problem if caught in the explosion.
Huntsman3Hunts purely on sound – so if you’re quiet (or the duck doesn’t give away your position), you’re safe. However, if shot, it could end your run.
Rugrat3Super strong and can kill by throwing objects at the player. A vase can be a one-shot for a low-level player.
Upscream3Relentless like Animal, but deals far more damage. If multiple spawn, they could all take you down together.
Mentalist3They have poor eyesight but great hearing, so it’s possible to run and hide. However, each hit deals 50 damage and more than one can spawn at a time.
Trudge3Extremely slow and loud, so you can hear it coming a mile away, but if caught, it’s game over, even with some health upgrades.
Reaper4Slow until they see you, and then they speed up. You can hear them coming, and it’s possible to get away, but without health upgrades, you’re dead in a few seconds.
Clown4Charges when it sees you and has two attacks, a kick and a laser. Both deal deadly damage.
Robe4Silent and often sees you before you see it. Can get under furniture to get you and will pursue quickly. Deadly if caught.
Headman4Relentless in its pursuit of you, its bite deals 50 damage each time and can quickly lead to your demise.

Now that you're aware of the dangers lurking in each new location, be sure to explore our other *R.E.P.O.* guides for strategies on how to confront these terrifying foes.

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