Platformers, once the crown jewels of console gaming, have seen a dip in popularity among AAA developers in recent years. However, the indie scene is where these classics continue to thrive, and a standout example is the solo-developed, Terraria-inspired action platformer, SlimeClimb. This game is currently in open beta and is set to expand to iOS via Testflight.
SlimeClimb embraces a fully free-to-play (F2P) model, challenging you to navigate the dense dungeons and caverns of Subterra. As a humble slime, your mission is to leap, bounce, and jump your way upwards, skillfully avoiding a variety of obstacles including sawblades and fire. But the challenge doesn't end there; you'll also face off against formidable boss monsters determined to stop your ascent.
Drawing inspiration from indie classics like Super Meatboy, SlimeClimb is designed with mobile in mind, featuring portrait mode-style levels that enhance the gameplay experience. For a project of its scale, the level of polish in SlimeClimb is notably impressive, showing the dedication of its solo developer.
SlimeClimb also taps into a popular trend among indie games by including a creator mode. This feature allows you to design your own levels and share them with the community, potentially increasing the game's replayability and longevity if it gains traction.
You can experience SlimeClimb now by joining its open beta on Google Play, or you can sign up for the upcoming iOS version on Testflight. If you're interested in exploring the vibrant world of indie games on mobile, don't miss our curated list of the top 20 best indie games currently available, offering a refreshing break from the typical AAA offerings.