If you're like me and constantly facing challenges in Dead Sails, fear not—there are plenty of weapons, boats, and miscellaneous items to help you navigate the game until you reach the next safe zone. That's why I've put together a comprehensive guide on all items in Dead Sails, including how to acquire and use them. Knowing exactly what to look for and when can save you a lot of time and frustration.
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Table of contents
All Weapons & Ammo in Dead Sails Armor in Dead Sails Full List of Boats in Dead Sails All Rafts in Dead Sails Every Healing Item in Dead Sails Miscellaneous Items in Dead Sails New Items in Dead Sails
All Weapons & Ammo in Dead Sails
In Dead Sails, hand-to-hand combat just won't cut it. To defeat mobs and secure the best loot, you need to be well-armed. Fortunately, the developers have kept the weapon selection concise, each serving a unique purpose. Let's dive into the weapons available in Dead Sails, their functions, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Ideal for close-range combat, especially useful at night when mobs rush you. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Comes in packs of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols in this article refer to in-game money, not IRL dollars) | Features only 4 bullets per barrel, making precision crucial. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Only 4 bullets per pack, so make every shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long and mid-range engagements, perfect for sniping. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Replenishes your rifle ammo, offering more rounds than the revolver. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Effective for clearing out structures; throw one to scatter mobs. |
*Dynamite* | Purchase for 15 Dabloons at the Shop Store or get it by default as a Miner class | A powerful area-of-effect explosive for removing obstacles and damaging enemies. |
*Turret* | Costs vary by type, available at every Shop Store | A static machine gun for your boat, requiring a player to operate and boasting high RPM. |
Armor in Dead Sails
While Dead Sails keeps armor options straightforward, they're essential for surviving longer in the game. Here's a rundown of the available armor pieces:
**Name** | **Where to get it** | **Info** |
*Chestplate* | Costs 75 Dabloons from the Shop Store | Reduces damage taken from enemies, though it won't prevent instant death. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Decreases overall damage sustained, especially effective when paired with the chestplate. |
Full List of Boats in Dead Sails
In Dead Sails, boats are more than just transportation; they act as mobile inventory spaces. With a team, you can shuttle loot back and forth, selling it later for a profit. While they don't vary in speed or size, their aesthetics can be a fun way to express yourself:
**Name** | **Where to get it** | **Info** |
*Default* | Comes with your starting kit, no purchase needed | A solid choice until you get accustomed to the game mechanics. |
*Military* | Purchase in the starting lobby for 150 Dabloons | Adds a touch of camouflage for a stealthier look. |
*Junk* | Purchase in the starting lobby for 150 Dabloons | Embrace the charm of a rugged, battle-worn vessel. |
*Modern Boat* | Purchase in the starting lobby for 150 Dabloons | A sleek, modern design for those who prefer a clean look. |
*Dragon Boat* | Purchase in the starting lobby for 150 Dabloons | A unique fusion of historical and mythical elements. |
*Rubber Duckie* | Purchase in the starting lobby for 150 Dabloons | A playful and quirky choice that stands out on the water. |
*Viking Boat* | Purchase in the starting lobby for 150 Dabloons | Complete with shields and a dragon carving for a fierce aesthetic. |
*Empress* | Purchase in the starting lobby for 150 Dabloons | A stylish pink vessel for a regal look on the waves. |
*Sheep* | Purchase in the starting lobby for 150 Dabloons | A whimsical choice that adds a light-hearted touch to your journey. |
*Shark Boat* | Purchase in the starting lobby for 150 Dabloons | A menacing design for those who want to intimidate opponents. |
*Bling Boat* | Purchase in the starting lobby for 150 Dabloons | For those who love to show off their style and wealth. |
All Rafts in Dead Sails
If you need extra space for loot, turrets, or even Zombies to burn for fuel, rafts are your best bet. Here's a look at the rafts available in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot without any additional features. |
*Jail* | Costs 200 Dabloons and 1 win | Allows you to imprison mobs or stack corpses for fuel. |
*Medic* | Costs 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick healing after battles. |
*Trader* | Costs 500 Dabloons and 10 wins | Enables you to sell items on the spot, planning your safe zone purchases. |
*Ammo* | Costs 400 Dabloons and 5 wins | Provides a convenient way to restock ammo without visiting a safe zone. |
Every Healing Item in Dead Sails
Healing items are crucial in Dead Sails, whether you're playing as a Medic or not. Here's what you need to know about the available healing options:
**Name** | **Where to get it** | **Info** |
*Bandage* | Costs 3 Dabloons at the Shop Store or $10 | Provides a minor health boost, restoring about 20% of your health. |
*Shark Oil* | Costs $35 at the General Store | Fully restores health and grants a temporary speed boost. |
*Medkit* | Costs 20 Dabloons | Restores 100% of your health, offering great value for money. |
Miscellaneous Items in Dead Sails
Don't overlook miscellaneous items in Dead Sails; they can be just as vital as weapons or healing supplies. Here's a list of some useful items you might encounter:
**Name** | **Where to get it** | **Info** |
*Coal* | Costs 3 Dabloons or $20 at the Shop Store | Use it to protect your ship and gain fuel until you reach the next safe area. |
*Shovel* | Comes with the Miner class | Can serve as a makeshift weapon, though not very effective. |
*Torch* | Costs 3 Dabloons or $10 | Essential for visibility at night, helping you spot loot and mobs. |
*Steel* | Costs 10 Dabloons at the Shop Store | Offers basic protection for your ship, but not the best value. |
*Steel Plate* | Costs 25 Dabloons at the Shop Store | Provides better protection for your boat against Zombies and other mobs. |
*Cross* | Costs 40 Dabloons at the Shop Store | Keeps Zombies at bay during nighttime, enhancing safety while looting. |
*Lantern* | Costs 3 Dabloons at the Shop Store | Useful for lighting up dark areas and can be used to hit mobs. |
New Items in Dead Sails
Alongside the new Kraken boss and class system changes, Dead Sails has introduced three new items. While no one has found a way to acquire them yet, here's what we know so far:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a stealthy trap. |
*Wizard Orb Staff* | TBA | Introduces magic to the game, possibly limited to specific classes. |
*Flying Broomstick* | TBA | Acquired through a recipe, potentially with class or requirement restrictions. |
Now equipped with all this information, you'll be better prepared to face any challenge Dead Sails throws at you. Remember, success also hinges on a bit of luck and good teamwork. For even more preparation, check out my guide on defeating the new Kraken in Dead Sails and assert your dominance over that slippery beast.