Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked considerable player skepticism. The studio's president, Yokar-Feng Ji, cited the difficulty of optimizing for such constrained hardware, requiring extensive expertise.
However, this explanation has been met with doubt. Many players suspect an exclusive deal with Sony is the true reason, while others accuse the developers of insufficient effort, pointing to successful Series S ports of graphically demanding titles. The timing of the announcement—after years of development and a recent Xbox release date reveal at TGA 2023—further fuels this skepticism. Questions abound: if the Series S specifications were known since 2020, why is this issue only arising now?
Player comments highlight this disbelief:
- "This contradicts previous reports. Game Science announced the Xbox release date at TGA 2023. Did they not know the Series S specs then? The game was announced in 2020, the same year as the Series S."
- "Lazy developers and a mediocre engine."
- "I don't believe them."
- "Indiana Jones, Starfield, and Hellblade 2 run fine on Series S. The problem is the developers."
- "Just another excuse."
The lack of a definitive answer regarding an Xbox Series X|S release only adds to the ongoing uncertainty surrounding Black Myth: Wukong's platform availability.