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Helldivers 2 Players Seek Hidden Messages in Black Hole Crisis

Author : Daniel Update:Apr 14,2025

Easter eggs and secret messages are a beloved tradition in many ongoing games, and Helldivers 2 is no exception. Amidst the ongoing, calamitous conflict with the Illuminate, players are meticulously combing through the messages for any hidden details that might give them an edge or a new perspective on the unfolding narrative.

If you haven't kept up with the storyline in Helldivers 2, here's a brief update: developer Arrowhead has reintroduced the Illuminate as the latest threat to Super Earth. The eerie foe is using a massive black hole to slowly consume entire planets, with its destructive path now reaching Angel's Venture and, most recently, Moradesh. Ironically, this black hole was initially created by Super Earth on Meridian in an attempt to eradicate a Terminid Super Colony. Arrowhead is known for its "yes, and"-ing approach to the outcomes of galactic campaigns, and the slow progression to the current situation, with the Illuminate pushing the black hole towards Super Earth, is just the latest in a series of escalating events.

MORADESH EVACUATION WARNING
EVACUATE PLANET
MORADESH EVACUATION WARNING

MORADESH EVACUATION WARNING
EVACUATE PLANET
MORADESH EVACUATION WARNING

MORADESH EVACUATION WARNING
EVACUATE PLANET
MORADESH EVACUATION WARNING pic.twitter.com/G4vpaIgLpz

— HELLDIVERS™ 2 (@helldivers2) March 14, 2025

With Moradesh now evacuating, the Helldivers community is eagerly anticipating the next phase of this cataclysmic campaign. However, some players are not just waiting for the next move; they're digging deeper into the evacuation orders, searching for hidden meanings in the messages broadcast by Arrowhead.

Reddit user Pinglyadya shared an intriguing image of what appears to be an egg hidden in the Moradesh videos. In the comments, they further analyzed potential Morse code strings, breaking them down into dots and dashes, and speculated that these could translate to several codes: "045a5, 06efbc, e1b5f0 then 21232. We don't know what this is the code to but have fun."

Hidden Messages in Moradesh Videos
byu/pinglyadya inHelldivers

.reddit-embed-wrapper iframe { margin-left: 0 !important; }The code "06EFBC" piqued the interest of another thread, as it might correspond to the hex code for a shade of teal called "Last Straw," which carries an ominous tone. While nothing concrete has emerged beyond this, some fans remain convinced that there are secrets yet to be uncovered in these messages.

This isn't the first time players have gone sleuthing for secrets in Arrowhead's updates. Given the Meridian Singularity's slow approach to Super Earth, though, one must wonder if the Helldivers have the luxury of time to delve into these mysteries.

Following the destruction of Moradesh, Arrowhead issued a new Major Order for players, directing them to defend planets to facilitate the construction of a Penrose Energy Siphon, aiming for a "one-time reduction" in Dark Energy Accumulation.

MAJOR ORDER: Following days of diligent resource collection and repurposing of enemy combatants, the Helldivers have enabled the construction of a partial blockade of the Meridian Singularity. The blockade is porous, but still moderately effective, and has slightly reduced the… pic.twitter.com/ye33V6VKa6

— HELLDIVERS™ 2 (@helldivers2) March 14, 2025

This new development could potentially halt the giant tear in space that threatens everything dear to the Helldivers. And who knows? It might also scatter a few more secret messages into the ether for the community to uncover.

Helldivers 2's ongoing, community-driven Galactic War has captivated its player base for over a year now. The Illuminate's invasion began in December, introducing new enemies and expanding the game's universe with new Super Earth colonies, including the first urban environments. These city streets are filled with innocent civilians, mind-controlled by the Illuminate and dubbed the "Voteless" by Super Earth. These unfortunate souls, little more than zombies, are bent on tearing players limb from limb.

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