Tyler, the developer behind the hit drug dealer simulator Schedule I, has rolled out the eagerly awaited 0.3.4 update for all players following a short testing phase. The update's details were shared via Steam patch notes, highlighting a significant content expansion for the game that skyrocketed to success during its early access launch on March 24.
The 0.3.4 update introduces a host of new features, including a functional pawn shop, a boutique store named Bleuballs Boutique, and an array of wall decorations. Tyler took to Steam to apologize for the delay, explaining, "I'm still ironing out the update/testing process." He reassured players that larger monthly updates would commence next month, promising smoother and more timely releases.
Looking ahead, Tyler's priorities include resolving remaining bugs, such as ensuring consistent employee performance, preventing save game corruption, and reducing disconnections and loading issues in multiplayer. He also aims to enhance the game's optimization and secure Steam Deck verification, which he plans to use as a performance benchmark.
For a deeper dive into Schedule I, check out IGN's Schedule I guide, where you'll find comprehensive information on mixing recipes, creating profitable blends, accessing console commands, and diving into multiplayer co-op to conquer Hyland Point with friends.
Schedule I version 0.3.4 patch notes: -----------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's Whiskey. Liquor is decorative for the time being but will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for you to collect.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Improved phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added some extra null checks and validity checks.
- Supplier meeting icons in the map app now include the supplier's name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g., sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
Schedule I is developed and published by TVGS, the Australian indie developer led by Tyler, who described the game's explosive launch as "amazing but pretty overwhelming." In a Reddit post, Tyler shared, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."