If you're a ghost hunter extraordinaire in Phasmophobia, you'll be thrilled to know that the game offers a plethora of achievements and trophies that challenge your skills. Unlocking all of them not only tests your prowess but also rewards you with the prestigious Achievement Hunter ID Card and Badge for your character. Here's your comprehensive guide on how to unlock all achievements in Phasmophobia.
Screenshot by The Escapist
Phasmophobia boasts a total of 54 achievements and 55 trophies, including a Platinum for PS5 players. These can be unlocked through various gameplay elements, ranging from basic training to the most challenging feats. One of the best strategies to unlock most of these achievements is to team up with friends. They can help you set up equipment quickly, offer second opinions on ghost identities, and assist in triggering specific ghost behaviors necessary for certain achievements.
Below is a detailed list of all current achievements in the game along with the best tips on how to unlock each one:
Achievement/Trophy | How to Unlock |
---|---|
No More Training Wheels | **Complete training** Navigate to the "Training" tab in the Main Menu and follow each step until you finish the process. |
Rookie | **Complete 10 Contracts** Travel to a chosen map, enter the location, circle a ghost on the list, and leave by closing the van. Your guess doesn't need to be correct to complete the contract. |
Professional | **Complete 50 Contracts** Follow the same steps as for Rookie, but complete 50 contracts. |
Boss | **Complete 100 Contracts** Follow the same steps as for Rookie, but complete 100 contracts. |
Extra Mile | **Complete 50 optional objectives** Optional objectives are provided when you begin a contract. You can complete up to three per contract, and they will be marked with red checkmarks upon completion. |
Dedicated | **Complete 30 daily tasks** Daily tasks are listed in the Main Menu and refresh every 24 hours. Fulfill the required activities to complete them. |
Devoted | **Complete 10 weekly tasks** Weekly tasks are listed in the Main Menu and refresh every 7 days on Sunday. Fulfill the required activities to complete them. |
Challenger Approaching | **Complete a Weekly Challenge Mode** Challenge Mode offers a different contract challenge each week from the Main Menu with a preset loadout and unique ghost behaviors. Complete the challenge 3 times within the same week to unlock the achievement and receive the full $5,000 reward. |
Rise to the Challenge | **Complete the Weekly Challenge Mode 5 Times** Follow the same steps as for Challenger Approaching, but complete the mode 5 times. |
Taking All Challenges | **Complete the Weekly Challenge Mode 10 Times** Follow the same steps as for Challenger Approaching, but complete the mode 10 times. |
Chump Change | **Spend $1** After completing contracts, spend your earned money on the Equipment Manager screen to the right of the dashboard. |
Fat Stack | **Spend $10,000** Follow the same steps as for Chump Change, but spend $10,000. |
Cash Cow | **Spend $50,000** Follow the same steps as for Chump Change, but spend $50,000. |
Break The Bank | **Spend $100,000** Follow the same steps as for Chump Change, but spend $100,000. |
Bare Essentials | **Unlock all tier one equipment** Level up by completing contracts and earning money. Spend that money to unlock all tier one equipment at Level 16. |
Tools of the Trade | **Unlock all tier two equipment** Level up by completing contracts and earning money. Spend that money to upgrade all equipment to tier two at Level 49. |
Fully Loaded | **Unlock all tier three equipment** Level up by completing contracts and earning money. Spend that money to upgrade all equipment to tier three at Level 90. |
Director | **Create a custom difficulty** From the Main Menu, go to 'Difficulty' under 'Choose a Contract', select 'Custom', set your preferred features, and click 'Apply' to unlock the achievement. |
Bronze Hunter | **Obtain the Bronze Apocalypse Trophy** Create a custom difficulty for Sunny Meadows Institution in Singleplayer. Complete all 3 optional objectives, obtain a ghost photo (1-3 stars), correctly identify the ghost type, and survive the investigation. You can also use the default 'Insanity' difficulty. |
Silver Hunter | **Obtain the Silver Apocalypse Trophy** Follow the same steps as for Bronze Hunter, but for the Silver Apocalypse Trophy. |
Gold Hunter | **Obtain the Gold Apocalypse Trophy** Follow the same steps as for Bronze Hunter, but for the Gold Apocalypse Trophy. Completing the Gold Apocalypse first will automatically unlock the Bronze and Silver trophies. |
Banshee Discovered | **Successfully identify your first Banshee and survive** Banshee evidence includes Ultraviolet, Ghost Orbs, and DOTs. They are known for screaming into the Parabolic Microphone, targeting individual players, and singing during ghost events. |
Demon Discovered | **Successfully identify your first Demon and survive** Demon evidence includes Ultraviolet, Ghost Writing, and Freezing Temperatures. They hunt every 20 seconds instead of 25 and at any sanity level. |
Deogen Discovered | **Successfully identify your first Deogen and survive** Deogen evidence includes Spirit Box, Ghost Writing, and DOTs. They are known for heavy breathing in the Parabolic Microphone. |
Goryo Discovered | **Successfully identify your first Goryo and survive** Goryo evidence includes EMF5, Ultraviolet, and DOTs. They don't move far from their favorite room during hunts. |
Hantu Discovered | **Successfully identify your first Hantu and survive** Hantu evidence includes Ultraviolet, Ghost Orbs, and Freezing Temperatures. They are faster in colder temperatures during hunts and cannot turn on the breaker. |
Jinn Discovered | **Successfully identify your first Jinn and survive** Jinn evidence includes EMF5, Ultraviolet, and Freezing Temperatures. They are faster during hunts while the breaker is on and cannot turn it off. |
Mare Discovered | **Successfully identify your first Mare and survive** Mare evidence includes Spirit Box, Ghost Orbs, and Ghost Writing. They wander to rooms with the lights off and quickly turn off lights. |
Moroi Discovered | **Successfully identify your first Moroi and survive** Moroi evidence includes Spirit Box, Ghost Writing, and Freezing Temperatures. They place a curse on a player when heard through a Spirit Box or Parabolic Microphone, depleting sanity quicker. |
Myling Discovered | **Successfully identify your first Myling and survive** Myling evidence includes EMF5, Ultraviolet, and Ghost Writing. They are difficult to detect by sound from further away. |
Obake Discovered | **Successfully identify your first Obake and survive** Obake evidence includes EMF5, Ultraviolet, and Ghost Orbs. They have abnormal ultraviolet prints and change ghost models during hunts. |
Oni Discovered | **Successfully identify your first Oni and survive** Oni evidence includes EMF5, Freezing Temperatures, and DOTs. They drain extra sanity during ghost events and are more visible during hunts. |
Onryo Discovered | **Successfully identify your first Onryo and survive** Onryo evidence includes Spirit Box, Ghost Orbs, and Freezing Temperatures. They can be tested by lighting three Firelights in their favorite room; they will extinguish all three lights in succession and trigger a hunt. |
Phantom Discovered | **Successfully identify your first Phantom and survive** Phantom evidence includes Spirit Box, Ultraviolet, and DOTs. They are not visible in photos taken by the player. |
Poltergeist Discovered | **Successfully identify your first Poltergeist and survive** Poltergeist evidence includes Spirit Box, Ultraviolet, and Ghost Writing. They excessively throw debris further than other ghosts. |
Raiju Discovered | **Successfully identify your first Raiju and survive** Raiju evidence includes EMF5, Ghost Orbs, and DOTs. They hunt at higher sanity levels and move faster during hunts when near electronic equipment. |
Revenant Discovered | **Successfully identify your first Revenant and survive** Revenant evidence includes Ghost Orbs, Ghost Writing, and Freezing Temperatures. They move slowly during hunts until they detect a player by sound/movement/equipment. |
Shade Discovered | **Successfully identify your first Shade and survive** Shade evidence includes EMF5, Ghost Writing, and Freezing Temperatures. They do not hunt or event if the player is in their favorite room. |
Spirit Discovered | **Successfully identify your first Spirit and survive** Spirit evidence includes EMF5, Spirit Box, and Ghost Writing. They have a longer cooldown when Incensed. |
Thaye Discovered | **Successfully identify your first Thaye and survive** Thaye evidence includes Ghost Orbs, Ghost Writing, and DOTs. Their ghost model "ages" as the player's sanity drops. |
The Mimic Discovered | **Successfully identify your first Mimic and survive** Mimic evidence includes Spirit Box, Ultraviolet, Freezing Temperatures, and Ghost Orbs. The only ghost with four pieces of evidence, and they change ghost behavior. |
The Twins Discovered | **Successfully identify your first Twins and survive** Twins evidence includes EMF5, Spirit Box, and Freezing Temperatures. They exhibit double ghost activities and hunt at two different speeds. |
Wraith Discovered | **Successfully identify your first Wraith and survive** Wraith evidence includes EMF5, Spirit Box, and DOTs. They do not interact with any tier of salt placed by the player. |
Yokai Discovered | **Successfully identify your first Yokai and survive** Yokai evidence includes Spirit Box, Ghost Orbs, and DOTs. They have stronger player audio detection and can hunt at up to 80% sanity when the player is in their room. |
Yurei Discovered | **Successfully identify your first Yurei and survive** Yurei evidence includes Ghost Orbs, Freezing Temperatures, and DOTs. They frequently interact with doors and can close the entrance door outside of hunts and events. |
I | **Reach Prestige I** Upon reaching Level 100, choose to 'Prestige' via the Main Menu to unlock the achievement. Note that your level and equipment will reset. |
II | **Reach Prestige II** Upon reaching Level 100 again, choose to 'Prestige' via the Main Menu to unlock the achievement. Note that your level and equipment will reset. |
III | **Reach Prestige III** Upon reaching Level 100 again, choose to 'Prestige' via the Main Menu to unlock the achievement. Note that your level and equipment will reset. |
Work Experience (Hidden) | **Complete your first contract** In either Singleplayer or Multiplayer, select a ghost from the list in your Journal, and leave the map by closing the van. Do not select 'Leave Game' in the Journal. |
Flawless Execution (Hidden) | **Complete a perfect investigation** During a contract, complete all three optional objectives, take nine 3-star photos, collect the bone from the map, and correctly guess the ghost’s identity. |
They’re Here (Hidden) | **Witness a Poltergeist ability** Poltergeists can throw multiple objects at once if grouped together. Gather various items around the map and pile them in the ghost’s location to trigger this. |
Escape Artist (Hidden) | **Escape a Revenant** Successfully escape a Revenant during a hunt, preferably using tier 2 or 3 Incense to stall the ghost while you escape. |
The Bait (Hidden) | **Get killed by a Banshee in multiplayer** In a group, identify a Banshee, lower your sanity, and wait in the ghost’s location for a hunt. |
Doom Slayed (Hidden) | **Get killed by a Demon ability within the first minute** Demons can hunt at any sanity level, so you might get hunted as soon as you enter the map. This achievement is largely luck-based. |
Paranormal Perfectionist (PS5 Platinum Trophy) | Obtain all trophies |
That covers how to unlock all achievements in Phasmophobia. For more guides and the latest news on the game, including the Phasmophobia No Evidence Cheat Sheet, be sure to check out The Escapist.
Phasmophobia is available now on PlayStation, Xbox, and PC.