In *Kingdom Come: Deliverance 2*'s main quest, "For Whom the Bell Tolls," you'll need to brew a Fever Tonic to help Hans. This involves a bit of stealth and persuasion, or perhaps a bit of both!
Kingdom Come: Deliverance 2 Fever Tonic Recipe & Location

The recipe resides within Trosky Castle's Surgeon's Workshop. Access is gained through stealth or diplomacy. Sneaking in is an option, but for a smoother approach, complete the "For Whom the Bell Tolls" objectives up to delivering the horseshoe. Return to the forge and speak with Cook Fanka. Offer to help with her locked chest; she'll lead you to the noble's kitchen. Here, you'll find the ailing Chamberlain. Successfully convince him you can improve his health through skill checks to gain workshop access. Crafting a Digestive Potion alongside the Fever Tonic further solidifies your trustworthiness and allows a meeting with Thomas.

Should your persuasion attempts fail, steal some food, exit the kitchen, and locate another set of stairs leading to a different kitchen entrance guarded by a soldier. Bribe him with the stolen food, then sneak upstairs to the Surgeon's Workshop. The journal containing the recipe sits on a bookshelf.
How to Brew Fever Tonic

The necessary herbs are already prepared at the surgeon's station. Consult the Fever Tonicum recipe in the journal and follow these steps:
- Pour wine into the cauldron.
- Add 3 handfuls of Feverfew.
- Lower the cauldron and boil for 2 turns of the sandglass.
- Grind a handful of Elderberry Leaves using the mortar and pestle.
- Add the ground Elderberry Leaves.
- Add 2 handfuls of Ginger.
- Take a phial from the bottom-left shelf.
- Distill the tonic using the Still.
Don't fret over initial failures; ample herbs are available, including those in the room's chest.
After brewing the Fever Tonic (and potentially a Digestive Potion), locate Thomas. If you gained the Chamberlain's trust, return with both potions. Otherwise, use the noble's kitchen to reach the chapel and find Thomas and his sister, Adele. Speak with Adele to conclude the quest.