When we talk about gaming for good, it's not often we get to see the tangible results. But today, Treesplease, the creators behind their debut game, Longleaf Valley, have shared some exciting news. Their initiative has successfully led to the planting of over two million real-world trees, a remarkable achievement made possible through their partnership with the Eden Reforestation project. This effort has offset approximately 42,000 tonnes of CO2, making a significant impact on our planet.
As we kick off 2025, Treesplease is rolling out a new Veganuary event, drawing inspiration from the official Veganuary Cookbook. Whether you're a committed vegan, exploring the lifestyle, or skeptical about its benefits, you won't want to miss this event. Log in to enjoy fresh in-game content inspired by New Year's resolutions and the chance to win adorable baby animal rewards.
It's been a stellar year for Treesplease. Their CEO and founder, Laura Carter, was honored with the Global Gaming Citizen award at the 2024 Game Awards for her dedication to climate action. Additionally, Longleaf Valley took home the Best Purpose Driven Game award at the Playing for the Planet Awards in 2024.
The success of Treesplease's "Play it, Plant It" model highlights a growing trend among gamers who value contributing to a good cause while enjoying their favorite pastime. Their efforts have demonstrated that fun and environmental impact can go hand in hand.
While not directly related, the upcoming game Communite also emphasizes community and improvement. For more insights, check out Jupiter Hadley's preview of Communite.