Discover the enchanting world of South of Midnight, a game inspired by the rich tapestry of Deep South folktales, unveiled at Xbox Developer Direct 2025. Dive into the narrative and gameplay details to see what awaits in this captivating adventure.
Compulsion Games Invites You to South of Midnight
South of Midnight Narrative and Release Date
Compulsion Games' writer and narrative designer, Zaire Lanier, provided an in-depth look at the narrative of South of Midnight in an Xbox Wire article. Mark your calendars for the game's release on April 8, 2025. Set in the mystical town of Prospero, the game draws inspiration from various Southern locales, including flooded countrysides, abysmal swamps, and the majestic Appalachian mountains.
The story kicks off with protagonist Hazel and her mother preparing for a hurricane. A heated argument leads Hazel to leave home, only to witness her house swept away by a devastating flood. Driven by the need to find her mother, Hazel embarks on a journey that unveils her true heritage and plunges her into a world teeming with creatures from Southern folklore.
Lanier shares, "Hazel begins to see fantastical phenomena all over Prospero, including meeting Catfish, an enormous – and talking – creature stuck in a tree due to the hurricane’s aftermath." It's through Catfish that Hazel learns she's a Weaver, endowed with the magical ability to see and manipulate the threads that weave the fabric of destiny.
As Hazel navigates this fantastical realm, she must confront Haints, corrupted beings that spread decay. Utilizing her Weaving powers, Hazel aims to liberate these creatures from their corruption and restore balance to the world.
Embark on Hazel’s journey through the American Deep South starting April 3, 2025, with the Premium Edition, priced at $49.99 on Steam or the Xbox Store. The standard edition is available for $39.99, and the game will be accessible on day one with a Game Pass subscription.
Gameplay Involves Threads and Weaving
South of Midnight introduces a unique gameplay mechanic centered around threads and the art of Weaving. These threads represent the interconnectedness of fate, and Hazel's Weaving abilities allow her to manipulate them in combat and exploration.
Game director Jasmin Roy highlighted the core combat mechanics at Xbox Developer Direct 2025, stating, "Push, Pull, and Weave are some of the spells at your disposal that give you a tactical advantage during a fight. Timing is everything. Pull distant enemies close to start melee combos, push them back to interrupt and stun their attack, then press the advantage with follow-up strikes."
Hazel's arsenal includes a spindle, weaving hooks, and a distaff, inspired by traditional textile crafting tools. These weapons offer diverse movesets and abilities, enabling players to combat Haints and alleviate their corruption.
Weaving also plays a crucial role in exploration. Hazel can weave threads to conjure past incarnations of objects, aiding in puzzle-solving and navigation. Examples shown include summoning a ghostly carriage and a glider.
Hazel's quest to rescue her mother will take her through various themed regions, each governed by a mythical creature with its own Southern Gothic lore. Art director Whitney Clayton introduced one such creature, Two-Toed Tom, a colossal albino alligator adorned with weapons and vegetation.
To heal these corrupted beings, Hazel must collect Echoes, fragments of haunted memories. This leads to epic confrontations where she must subdue and then heal the creatures using her Weaving powers.
With a world full of areas to explore and mythical creatures to save, Hazel's journey in South of Midnight promises a blend of adventure, magic, and the rich storytelling of the American Deep South.