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Crime and Punishment Mechanics in Kingdom Come: Deliverance 2 Unveiled

Author : Jacob Update:Apr 06,2025

In *Kingdom Come: Deliverance 2*, crime isn't just a minor hiccup—it can drastically alter how the world perceives and interacts with you. Whether you're caught stealing, trespassing, or even assaulting a peasant, the repercussions can be severe. Here's a comprehensive look at how crime and punishment function within the game.

Related: All Pre-Order Bonuses & Editions for Kingdom Come: Deliverance 2

How Crimes Work in Kingdom Come: Deliverance 2

Crimes and Punishment rules in KCD2

Screenshot captured by The Escapist

In the meticulously crafted world of *KCD2*, any action that disrupts the law-abiding order is deemed a crime. The sequel boasts enhanced AI, making NPCs more vigilant and responsive to criminal activities. Whether you're caught in the act or hunted down later, expect consequences for your actions.

The game categorizes the following actions as illegal:

  • Murder – Taking the life of innocent NPCs.
  • Theft – Pilfering from homes, shops, or unconscious NPCs.
  • Lockpicking – Forcing entry into locked buildings or chests.
  • Pickpocketing – Stealing directly from individuals.
  • Assault – Attacking civilians or guards.
  • Animal Cruelty – Harming domestic animals.
  • Trespassing – Entering private areas without permission.
  • Disrupting Order – Causing disturbances in towns.

Engaging in any of these activities can lead to suspicion, arrest, or even more severe outcomes. The reactions of guards and villagers vary based on the crime's severity.

What Happens When You’re Caught?

Getting caught by a guard while committing a crime in Kingdom Come: Deliverance 2

Screenshot captured by The Escapist

If a guard witnesses your misdeed, you'll be reported on the spot. Civilians can also report you, triggering an investigation. When apprehended, you have several options:

1. Pay the Fine

The simplest way to resolve the situation is by paying a fine. The cost varies with the crime—petty theft might set you back a few Groschen, but murder could drain your coffers or lead to harsher penalties.

2. Talk Your Way Out

If your **Speech** or **Charisma** skills are high, you might persuade guards to overlook minor offenses. However, for grave crimes, sweet-talking your way out becomes significantly more challenging.

3. Run for It

Fleeing is risky but sometimes necessary. Guards will pursue you, and escaping will temporarily brand you as a wanted individual. Returning to town later might still result in recognition unless you change your appearance or bribe officials.

4. Accept the Punishment

If you can't pay or escape, you'll face the consequences. The severity of your punishment correlates directly with the nature of your crime.

How Punishments Work in Kingdom Come: Deliverance 2

execution area in Kingdom Come: Deliverance 2

Screenshot captured by The Escapist

Whether your crime was accidental or deliberate, be prepared to face the consequences. Punishments in *Kingdom Come: Deliverance 2* range from mild to severe, depending on the offense:

1. Pillory (Public Humiliation)

For minor offenses like trespassing or accidental assault, you'll be locked in the pillory for a few in-game days. This public shaming will damage your reputation, and NPCs will mock you.

2. Caning (Physical Punishment)

Mid-tier crimes such as theft or assault result in caning. This physical punishment involves public beatings, temporarily reducing your health and stamina.

3. Branding (Permanent Criminal Status)

Reserved for repeat offenders or serious crimes like murder or significant theft, branding marks you with a permanent criminal status. NPCs will treat you as a criminal, merchants will refuse to trade with you, and guards will keep a close watch, potentially attacking if you make suspicious moves.

4. Execution (Game Over)

The ultimate penalty for the gravest offenses, such as multiple murders, execution means game over.

Related: How to Get the Best Ending in Kingdom Come Deliverance 2

How Crime Affects Your Reputation

Your reputation in *KCD2* isn't just a number; it directly impacts how NPCs interact with you. Committing crimes can make townsfolk suspicious or outright hostile.

How Reputation Works

Each town and faction tracks your reputation independently. A declining reputation may lead to NPCs refusing to engage in conversation, trade, or offer quests. Conversely, a rising reputation can unlock discounts, additional dialogue, and unique opportunities. Guards will scrutinize you more if they suspect past crimes. To repair a tarnished reputation, you'll need to contribute positively to the community through favors, church donations, and fine payments. This system mirrors the Honor mechanic in *Red Dead Redemption 2*.

How to Avoid Getting Caught

The crime system in *KCD2* is integral to the gameplay, allowing you to navigate the world as you see fit. While committing crimes isn't morally right, it's part of the RPG experience. To minimize the risk of getting caught:

  • Eliminate Witnesses – Always check your surroundings before acting. If someone witnesses your crime, quickly change your disguise, perhaps by donning a hat or different clothes.
  • Commit Crimes at Night – Darkness provides cover, making it harder for others to spot you.
  • Sell Stolen Goods Wisely – Stolen items are flagged in your inventory. Avoid selling them to regular merchants to prevent detection. Instead, trade with fences or black-market dealers far from the crime scene.

Understanding how crime and punishment operate in *Kingdom Come: Deliverance 2* can help you navigate its richly detailed world more effectively.

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