It seems *The Elder Scrolls IV: Oblivion Remastered* has taken the gaming world by storm. Just one week after its release, it’s already secured the third spot on the list of best-selling games of 2025 in the U.S., according to data from Circana via analyst Mat Piscatella. This impressive feat places it behind only *Monster Hunter: Wilds* and *Assassin’s Creed: Shadows*, two heavy hitters in the industry.
Oblivion Remastered made a surprise launch on April 22 and quickly gained traction across multiple platforms including PC (via Steam), PlayStation 5, Xbox Series X|S, and even Game Pass. On Steam alone, the game reached a peak concurrent player count of 216,784—a number that speaks volumes about its popularity despite not being representative of all platform users.
What makes this success even more notable is that Circana’s sales figures do not include purchases through subscription services like Game Pass. That means every unit sold was an outright purchase, further reinforcing how much demand there still is for classic RPG experiences brought into modern times.
With this kind of reception, many are now speculating that Bethesda will greenlight additional remasters. Fallout fans are particularly excited, with *Fallout 3* and *Fallout: New Vegas* being the most commonly requested titles. In fact, *Fallout 3* had already been the subject of rumors back in 2023, and former lead designer Bruce Nesmith has shared his thoughts on what a potential remaster could entail.
In an interview with VideoGamer, Nesmith acknowledged that the gunplay in *Fallout 3* wasn’t up to par at launch, especially compared to later entries like *Fallout 4*. He believes a remaster would likely bring the shooting mechanics closer to what players experienced in *Fallout 4*, which saw significant improvements in that area. “I know in Fallout 4 there was a lot of work done on the gun combat because Fallout 3 is the first time they ever tried to do a shooter-style game,” Nesmith explained. “And well, I think the work that was done was amazing.”
Nesmith also noted that *Oblivion Remastered* didn’t just get a graphical polish—it was fundamentally improved in areas like character creation, combat animations, user interface, and dialogue systems. The use of Unreal Engine 5 allowed for features such as 4K resolution, 60 frames per second performance, enhanced lip-syncing, and a fully functional third-person camera. Some fans have even gone so far as to suggest that calling it a “remaster” undersells the scope of changes, effectively making it feel more like a full remake.
“Oblivion wasn’t just brought up to the 2011 version of Skyrim,” Nesmith remarked. “It was brought up to something that, at least on the surface, looks like it exceeds the most recent graphics update in Skyrim.” He added that if *Fallout 3* were to be remastered, it would likely follow a similar philosophy—modernizing the gameplay experience while staying true to the original spirit of the game.
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Developed by Virtuos, known for their expertise in remakes and remasters, *Oblivion Remastered* brings a long list of enhancements to the table. From smoother combat animations to new dialogue lines and refined menus, the game feels refreshed without losing its nostalgic charm. While Bethesda has clarified its decision to label it a remaster rather than a full remake, fans seem satisfied with the depth of the upgrades.
As for what comes next, Bethesda has a packed roadmap ahead. With development underway on *The Elder Scrolls VI*, possible expansions for *Starfield*, ongoing updates for *Fallout 76*, and the upcoming second season of the *Fallout TV series* set in New Vegas, the future looks bright for fans of deep, immersive RPGs.
If you're diving into *Oblivion Remastered*, our comprehensive guide covers everything you need to know—from character builds and main quest walkthroughs to guild missions, cheats, and an interactive map to help you explore every corner of Tamriel.