Choosing the best classes in *Xenoblade Chronicles X Definitive Edition* can be daunting due to the variety available and the time required to master new weapon skills. While most classes can be effective, some stand out for their versatility and utility. If you stick with the class you start with, that's perfectly okay, as it's one of the most adaptable in the game.
Recommended Classes in *Xenoblade Chronicles X Definitive Edition*
Our guide highlights five top classes in the game and explains why they're worth your time.
Drifter
*Xenoblade Chronicles X* encourages you to switch from the Drifter class once you reach rank 10, but this starting class remains highly versatile and useful throughout the game. For fans of the original *Xenoblade Chronicles*, Drifter is akin to Shulk, with a smaller set of skills to master. It offers a range of debuff and offensive arts, including abilities to stagger and topple enemies, and even one that regenerates health, ensuring you're not reliant on your party's timely healing.
Drifter wields assault rifles for potent ranged damage and knives for strong melee attacks, making it adaptable to various combat situations. Moreover, Drifter boasts the highest number of skill slots of any class, allowing for extensive customization. Even if you experiment with other classes, it's beneficial to return to Drifter to tailor it to your preferred playstyle.
Full Metal Jaguar
Full Metal Jaguar, Elma's class, is a high-risk, high-reward option. It enhances your critical hit rate when your HP drops below 50%, and one skill ensures you stay in this dangerous zone by reducing your health during attacks. The Ghost Factory skill allows allies to dodge incoming attacks, while Electric Surge deals ether damage, a rare trait among melee classes. Even the basic skill, Shadowstrike, packs a punch.
Duelist
Duelist excels in close-range combat but is also competent at ranged attacks. Armed with a longsword and an assault rifle, this class offers a broad range of useful skills. Last Stand uses your TP to boost the party's TP, facilitating powerful attacks from teammates. Soul of the Samurai adds area-of-effect properties to basic attacks, while True Stream Edge recovers TP when morale is high. Blossom Dance, a standout skill, not only staggers and sets up enemies for toppling but also bypasses their resistances, making it highly effective in combat.
Mastermind
If you prefer manipulating enemy behavior rather than dealing direct damage, Mastermind is an ideal choice. While its arts might not be as powerful as those of the Duelist, they can simplify long battles against formidable foes. Mastermind can remove enemy buffs and, at level seven, reduce enemy debuff resistance. Additionally, it boosts TP and can inflict the virus effect on opponents. This class requires attentive gameplay, but the strategic advantage it offers is well worth it.
Galactic Knight
While commonly associated with Skell users, Galactic Knight offers significant benefits beyond piloting giant robots. It can remove debuffs, heal allies, and deal substantial specialized damage. Galactic Knights can also reduce their own cooldowns through melee combos. For Skell users, this class restores appendage HP and boosts combat power without any prerequisites, making it a versatile choice for both ground and Skell combat.