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Alan Wake 2 developers want to become “Europe's Naughty Dog”

作者 : Andrew 更新日期:Jan 22,2025

Alan Wake 2 developers want to become “Europe's Naughty Dog”

Remedy Entertainment's ambition is to become a leading force in the gaming industry. Inspired by Naughty Dog, particularly their Uncharted series, Remedy aims to be "Europe's Naughty Dog," according to Alan Wake 2 director Kyle Rowley.

In a Behind The Voice podcast interview, Rowley detailed how this inspiration shaped Quantum Break and subsequently, Alan Wake 2. He explicitly stated their goal: to be the European equivalent of the renowned studio.

This influence is clear in Alan Wake 2's cinematic presentation, lauded for its stunning visuals and compelling narrative. The game's success has cemented Remedy's status as a top European developer.

Remedy's aspirations extend beyond the horror genre. Naughty Dog's mastery of cinematic single-player experiences, exemplified by Uncharted and the critically acclaimed The Last of Us (a PlayStation mainstay and one of history's most decorated franchises), serves as a benchmark.

Over a year post-launch, Alan Wake 2 continues to receive updates enhancing gameplay across all platforms. These improvements include significant optimizations for the PS5 Pro, introducing a "Balanced" graphics mode that combines the best aspects of the existing Performance and Quality modes.

These updates also refine Alan Wake 2's graphical settings, resulting in a smoother framerate and reduced visual noise. In addition to PS5 Pro enhancements, minor bug fixes, particularly impacting gameplay within the Lake House expansion, are included.

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