CD Projekt RED is actively developing the highly anticipated Cyberpunk 2077 sequel, as revealed through several intriguing job postings. A key detail emerging from these postings? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing some fans.
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A Senior Gameplay Animator is needed to create detailed first-person animations, emphasizing weapon interactions and gameplay mechanics. The absence of any mention of third-person animation strongly suggests its exclusion.
An Encounter Designer is also sought to develop a groundbreaking "most realistic crowd system ever seen in games." This system will dynamically react to player actions, fostering immersive environments with natural NPC interactions. The role requires collaboration with other teams to design complex scenarios with multiple solutions, leveraging NPC behaviors, interactive elements, loot, and environmental storytelling.
Furthermore, job postings hint at the exploration of multiplayer capabilities for the sequel, although this aspect is still in its early stages.
Cyberpunk 2, codenamed Project Orion, utilizes Unreal Engine 5, promising state-of-the-art visuals and technology. Interestingly, a senior quest designer previously disclosed their involvement in voicing intimate scenes in Cyberpunk 2077. Meanwhile, a connection to Kingdom Come: Deliverance 2 has been noted, with a character appearing to pay tribute to Johnny Silverhand.