Naughty Dog's New IP: The Challenge of Secrecy
Keeping Naughty Dog's latest creation, Intergalactic: The Heretic Prophet, under wraps proved exceptionally challenging for CEO Neil Druckmann. The pressure mounted, particularly amidst fan frustration over the studio's focus on remasters and remakes, especially concerning The Last of Us.
The Difficulty of Secrecy
Druckmann confessed to The New York Times the significant difficulty of maintaining secrecy for several years. He acknowledged the online criticisms from fans demanding new IPs and original games, rather than continued revisits of existing titles. Despite these anxieties, the game's reveal garnered significant attention, boasting over 2 million YouTube views for its initial trailer.
Intergalactic: The Heretic Prophet - A New Era for Naughty Dog
Known for acclaimed franchises like Uncharted, Jak & Daxter, Crash Bandicoot, and The Last of Us, Naughty Dog expands its portfolio with Intergalactic: The Heretic Prophet. Initially teased in 2022, the title was trademarked by Sony Interactive Entertainment in February 2024 and officially unveiled at The Game Awards.
Set in an alternate 1986 with advanced space travel, players embody Jordan A. Mun, a bounty hunter stranded on the perilous planet Sempiria. Its enigmatic history claims all who attempt to uncover it. Jordan must leverage her skills to survive and potentially become the first to return in over 600 years.
Druckmann described the narrative as ambitious, revolving around a fictional religion and the consequences of faith in various institutions. He also highlighted the game's return to Naughty Dog's action-adventure roots, drawing inspiration from Akira (1988) and Cowboy Bebop (1990).