The Reclaimer 18, a fan-favorite shotgun from Call of Duty: Warzone, has been temporarily taken offline by the game's developers. The announcement, made via official Call of Duty: Warzone social media channels, left players buzzing with curiosity about the sudden move. With Warzone boasting one of the most extensive arsenals in the franchise, thanks to continuous updates from games like Call of Duty: Black Ops 6, players enjoy a diverse selection of weapons. However, integrating weapons from different games, such as Modern Warfare 3, can sometimes lead to balance and technical challenges. The developers are tasked with the delicate job of introducing fresh content while ensuring that older weapons remain balanced and functional.
Reclaimer 18 Shotgun Temporarily Disabled in Call of Duty: Warzone
The spotlight is currently on the Reclaimer 18 shotgun, which has been disabled in Warzone "until further notice," according to Call of Duty Updates' social media. Originally introduced in Modern Warfare 3, this semi-automatic shotgun, inspired by the real-life SPAS-12, has been a go-to for many players. The lack of specifics in the announcement has fueled speculation among the community, with some suggesting that a "glitched" version of the weapon, known as Inside Voices, might be the culprit. Players have shared clips and screenshots highlighting the unusual power of this particular blueprint.
The community's reaction to the temporary removal of the Reclaimer 18 has been mixed. Many players have expressed support for the developers' decision to disable an overpowered weapon temporarily, advocating for game balance. Some have even suggested revisiting the introduction of the Reclaimer 18 JAK Devastators aftermarket parts, which allow players to dual-wield these shotguns. While this setup evokes nostalgia for "akimbo shotgun" builds from previous games, it has also been a source of frustration for others.
However, not everyone is pleased with the timing of the action. Some players argue that the move was too slow, especially since the Inside Voices blueprint is part of a paid Tracer Pack. They contend that the glitched weapon inadvertently created a "pay-to-win" scenario, and that more rigorous testing should have been conducted before the Tracer Pack was released in the game.