The lackluster reception of the TV adaptation of Halo hasn't deterred Microsoft from exploring more adaptations of its video games. This was confirmed by Microsoft gaming chief Phil Spencer, who expressed to Variety that fans can anticipate more adaptations in the future.
Spencer's comments came just before the release of "A Minecraft Movie," a feature film adaptation of the popular Microsoft-owned sandbox game, Minecraft, which stars Jack Black. The film is highly anticipated, and its success could pave the way for sequels.
This upcoming movie follows the trail blazed by the highly successful "Fallout" series on Prime Video, which is already set for a second season. However, the TV adaptation of Microsoft's flagship Xbox game, Halo, was less fortunate, being canceled after two seasons that were met with poor reviews.
Microsoft, according to Spencer, has learned from the Halo experience and is growing more confident in adapting its games. Spencer emphasized to Variety, "We’re learning and growing through this process, which is giving us more confidence that we should do more."Reflecting on past projects, Spencer noted, "We learned from doing Halo. We learned from doing Fallout. So all of these build on themselves. And obviously we’ll have a couple that miss. But what I’d say to the Xbox community that likes this work is, ‘You’re going to see more, because we’re gaining confidence and we’re learning through this.’ "
Looking ahead, speculation abounds about which Xbox game might be next in line for an adaptation. In 2022, Netflix announced plans for a live-action film and an animated TV series based on "Gears of War," though updates have been scarce since then, aside from occasional expressions of interest from MCU star Dave Bautista to portray Marcus Fenix.
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Considering the success of "Fallout," there's speculation that Prime Video might consider an "Elder Scrolls" or "Skyrim" TV series. However, given Amazon's current slate of fantasy shows like "The Rings of Power" and "The Wheel of Time," they may feel sufficiently covered in that genre.
Sony's "Gran Turismo" movie defied expectations and succeeded, leading to speculation about whether Microsoft might greenlight a "Forza Horizon" movie.
Microsoft's acquisition of Activision Blizzard opens up possibilities for adaptations such as a "Call of Duty" movie or a new take on "Warcraft." Reporter Jason Schreier revealed in his book, "Play Nice: The Rise, Fall, and Future of Blizzard Entertainment," that Activision Blizzard had been developing series for Netflix based on "Warcraft," "Overwatch," and "Diablo," but these projects did not come to fruition. Microsoft's involvement could potentially revive these projects.
On a lighter note, Microsoft now owns the rights to "Crash Bandicoot," which could be ripe for an animated movie or TV series, following in the footsteps of successful adaptations like "Mario" and "Sonic." Additionally, the upcoming reboot of "Fable" in 2026 could be a prime candidate for an adaptation.
There's also the question of whether Microsoft might attempt another adaptation of Halo, perhaps in the form of a big-budget movie.
Microsoft's console rivals, Sony and Nintendo, are further along in this arena. Sony has enjoyed success with the "Uncharted" movie, HBO's "The Last of Us," and "Twisted Metal," which is set for a second season. Sony has also announced a "Helldivers 2" movie, a film adaptation of "Horizon Zero Dawn," and an anime adaptation of "Ghost of Tsushima," with the "God of War" TV show already slated for two seasons.
Nintendo, on the other hand, boasts the most successful video game adaptation to date with "The Super Mario Bros. Movie," and a sequel is in the works alongside a live-action adaptation of "The Legend of Zelda."