
Apex Legends Reverses Tap-Strafing Nerf After Player Outcry
Responding to significant player feedback, Apex Legends developers Respawn Entertainment have reversed a controversial nerf to the tap-strafing movement technique. This change, initially implemented in the Season 23 mid-season update (released January 7th alongside the Astral Anomaly Event), unintentionally hampered the mechanic's functionality.
The mid-season patch, while including substantial balance adjustments for Legends like Mirage and Loba, also subtly altered tap-strafing by introducing a "buffer." This made the advanced maneuver, used for rapid directional changes mid-air, significantly less effective. Although Respawn cited the intention of countering automated movement exploits at high frame rates, the community largely felt the nerf was excessive.
Respawn acknowledged this community sentiment, announcing the tap-strafing adjustment's reversal. They stated the update negatively impacted the mechanic and had unforeseen consequences. While committed to addressing automated workarounds and undesirable gameplay patterns, Respawn emphasized their intention to preserve skillful movement techniques like tap-strafing.
The community has overwhelmingly applauded Respawn's decision to revert the nerf. Apex Legends is renowned for its fluid movement system, and tap-strafing is a key component of high-skill gameplay. Positive reactions flooded social media platforms following the announcement.
The long-term effects of this reversal remain to be seen. The extent to which the initial nerf impacted player retention is unknown, as is the potential for it to draw back players who may have left due to the change.
This development follows a period of significant updates for Apex Legends, including the Astral Anomaly Event with new cosmetics and a revamped Launch Royale LTM. Respawn's responsiveness to player feedback suggests further adjustments may be forthcoming in response to community concerns.
Home
Navigation
Latest Articles
Latest Games