Take-Two Interactive CEO Strauss Zelnick recently commented on the company's staggered platform release strategy, particularly concerning the highly anticipated Grand Theft Auto VI. Zelnick acknowledged that delaying the PC release of GTA 6 will result in a significant revenue shortfall—approximately 40% of typical PC release earnings. However, Take-Two remains committed to its established release model, opting against simultaneous launches across all platforms.
This approach aligns with the historical release pattern of the GTA franchise, where PC releases have traditionally been delayed. This delay, in part, stems from Rockstar Games' complex relationship with the modding community. Importantly, Zelnick clarified that this decision is independent of any perceived decline in PlayStation 5 or Xbox Series X|S console sales; GTA 6's release strategy won't be altered by console market performance.
Assuming a fall 2025 release for other platforms, PC gamers can likely expect to wait until 2026 to play GTA 6. The game's release is highly anticipated, not only by Take-Two Interactive but by the entire gaming industry. The initial teaser trailer shattered several YouTube records, fueling speculation that GTA 6 could surpass the $1 billion sales mark, potentially boosting the entire industry's financial outlook.