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Canceled Wonder Woman Game Was \"Incredible and Ambitious,\" Says Former Consultant

Author : Penelope Update:Mar 14,2025

Canceled Wonder Woman Game Was \"Incredible and Ambitious,\" Says Former Consultant

The cancellation of the Wonder Woman game and the subsequent closure of Monolith Productions by Warner Bros. disappointed many fans. However, comic book writer and consultant Gail Simone, who worked with Monolith on the project, revealed the game was truly exceptional.

Simone described the canceled title as "absolutely amazing." While unable to share specifics, she assured fans that immense effort went into creating not just a great game, but a truly remarkable Wonder Woman experience—a benchmark epic.

She highlighted the team's dedication, stating, "Everyone who worked on it gave 100%. Programmers, artists, designers—every single person cared deeply about making the final product as close to perfection as possible. I’ve rarely worked with a group so committed to excellence."

Monolith reportedly poured significant resources into deeply integrating the game with the DC Universe, ensuring authenticity and depth. Simone believes fans of the comics would have considered it a "dream come true." Despite its cancellation, the project stands as a testament to the studio's ambition and creativity, a potential landmark in superhero gaming history that sadly never saw release.

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