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Final Fantasy Tactics Remaster Script Rewritten for Voice Acting

Author : Daniel Update:Jan 08,2026

Final Fantasy Tactics Remaster Rewrites Whole Script To Make Sense For Voice Acting

The script for Final Fantasy Tactics Remaster has been refined to incorporate full voice acting. Discover the developer insights behind these changes and why the game will launch with two distinct editions.

Final Fantasy Tactics Remaster: What's New

Script Refined for Voice Acting

Final Fantasy Tactics Remaster Rewrites Whole Script To Make Sense For Voice Acting

Final Fantasy Tactics: The Ivalice Chronicles features a rewritten script designed for modern voice performances. In a June 21 interview with JP Games, original writer and editor Yasumi Matsuno confirmed the story remains unchanged, but extensive dialogue revisions enhance the overall experience.

Matsuno explained the remaster's purpose is to "present the charm and appeal of the original 1997 PlayStation game in a contemporary format." The script was specifically tailored to improve both readability and auditory immersion.

Final Fantasy Tactics Remaster Rewrites Whole Script To Make Sense For Voice Acting

He elaborated, "This resulted in adjustments to nearly every line. We adopted a 'listening-first' philosophy to complement the newly implemented voice work."

The writer humorously acknowledged his evolving perspective, noting, "Some phrasing changes may reflect my current sensibilities. If my writing has improved, that's wonderful. If it's simply age dulling my perception, I apologize in advance."

Introducing Final Fantasy Tactics to Modern Audiences

Final Fantasy Tactics Remaster Rewrites Whole Script To Make Sense For Voice Acting

The FF Tactics Remaster offers two distinct experiences: a Classic version preserving the original presentation, and an Enhanced version with visual upgrades and quality-of-life improvements. This dual approach differs from Square Enix's HD-2D treatment of titles like Dragon Quest and Live A Live.

Director Kazutoyo Maehiro and Art Director Hiroshi Minagawa clarified their design philosophy in a June 22 follow-up interview with JP Games, explaining the rationale behind two versions and their artistic choices.

Final Fantasy Tactics Remaster Rewrites Whole Script To Make Sense For Voice Acting

Maehiro emphasized their goal to introduce the game to new generations. "Presenting the game exactly as it was thirty years ago wouldn't resonate with contemporary players," he noted, justifying the Enhanced edition. "Yet we recognized longtime fans' desire for authentic nostalgia, prompting the Classic version."

Developing both versions proved challenging: "Rebuilding the original while creating an enhanced edition essentially meant developing two simultaneous projects. Considering staffing and budget constraints, this represented a significant undertaking. Ultimately, we wanted to honor our dedicated fanbase."

Final Fantasy Tactics Remaster Rewrites Whole Script To Make Sense For Voice Acting

Minagawa revealed the team experimented with 3D models and detailed maps before committing to the original aesthetic. "Revisiting the original graphics reminded us how brilliantly the developers worked within technical limitations, employing creative solutions we wanted to preserve."

While adopting HD-2D techniques, Minagawa noted distinct visual characteristics: "Our color palette and sprite composition create a different atmosphere from OCTOPATH TRAVELER, though the underlying technology shares similarities."

Final Fantasy Tactics Remaster Rewrites Whole Script To Make Sense For Voice Acting

After captivating players for nearly three decades, this carefully crafted remaster ensures the legacy of Final Fantasy Tactics continues for both veteran strategists and newcomers.

Final Fantasy Tactics: The Ivalice Chronicles arrives September 30, 2025 on PlayStation 5, PlayStation 4, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC. For ongoing updates, explore our comprehensive coverage below.

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