A recent Reddit thread highlighted a significant issue in Marvel Rivals: flawed hitboxes. Players demonstrated instances where Spider-Man, from a considerable distance, landed hits on Luna Snow, a discrepancy captured in-game. Further examples showed hits registering despite visually missing their target. While some attribute this to lag compensation, the core problem appears to be inaccurate hitbox geometry. Professional players have even demonstrated consistent damage when aiming slightly to the right of the crosshair, while shots to the left often miss, indicating a systemic issue across multiple characters.
Despite this, Marvel Rivals, often dubbed the "Overwatch killer," has enjoyed a remarkably successful Steam launch. Day one saw a peak concurrent player count exceeding 444,000 – a number comparable to Miami's population. Optimization concerns remain, with noticeable frame rate drops reported on cards like the Nvidia GeForce 3050. However, many players praise the game's engaging gameplay and fair monetization.
A key differentiator is the non-expiring nature of battle passes. This removes the pressure of needing to constantly grind, a factor significantly impacting player perception of the game's value proposition.