A Marvel Rivals glitch severely disadvantages players with less powerful PCs. Low FPS (frames per second) causes several heroes to move slower and inflict reduced damage, effectively creating a pay-to-win scenario where better hardware, not in-game purchases, dictates success.
This is undeniably a bug, not an intended game mechanic. However, a swift fix is unlikely. The underlying problem stems from the Delta Time parameter – a crucial element in game development that ensures consistent gameplay regardless of frame rate. Resolving this complex issue will require considerable developer time and effort.
Currently, the following heroes are confirmed to be affected: Doctor Strange, Wolverine, Venom, Magik, and Star-Lord. These characters exhibit slower movement, reduced jump height, and diminished damage output. Other heroes may also be impacted. Until a patch is released, optimizing your FPS by lowering graphical settings is the recommended workaround.