The much-anticipated Part 3 of the Final Fantasy 7 Remake has completed its story, signaling a smooth progression in development, according to director Naoki Hamaguchi and producer Yoshinori Kitase. In a recent interview with Famitsu, they shared exciting updates about the trilogy's conclusion.
Final Fantasy 7 Part 3’s Main Scenario Is Complete
Development On Schedule, No Delays For Its Upcoming Release
Image from Famitsu
As the team gears up for the PC port launch of Final Fantasy 7 Rebirth, Kitase and Hamaguchi revealed that the third installment's development is on track with no delays. Hamaguchi noted, "We are progressing without any delay from the schedule we planned when we launched the remake project, so we hope you will look forward to it."
Kitase had previously shared that the main scenario for the third game was completed before the PlayStation 5 release of FF7 Rebirth in February 2024. He recently confirmed its completion, expressing satisfaction with the story's outcome. "I gave it [the storywriting] to Nomura (FF7 Rebirth Creative Director, Tetsuya Nomura) as homework to conclude the remake project, while respecting the original and providing a sense of satisfaction that wasn't felt in the original. That was finally completed at the end of the year, and the scenario for the third installment was completed there," Kitase said, confident that it will satisfy fans.
Team Admits That They Were Worried About Rebirth’s Release At First
The second installment, Final Fantasy 7 Rebirth, released in early 2024, garnered worldwide acclaim and positive reviews. However, the development team initially harbored concerns about its reception. Kitase admitted, "I was worried about how it would resonate with players and game fans because it was a remake and the second in a trilogy. [But] In the end, I was happy to receive such positive reviews that it overcame those concerns." The positive feedback boosted the team's confidence for the trilogy's finale. Hamaguchi added, "In that sense, I think we have done our job of creating a good atmosphere for the third installment."
The game's success can be attributed to Hamaguchi's "logic-based approach" to development. In an interview with Automaton, he explained their method of incorporating feedback, stating, "If our goal is A, and we get an opinion like 'I want B instead,' we can’t do anything about it as it is just someone’s preference. However, if we get an opinion like 'If you added B too, wouldn’t it be even better?' then I’ll think about incorporating it, if possible."
PC Gaming Is Now The Norm
Kitase and Hamaguchi also discussed the rising trend of PC gaming. Kitase noted that, due to increasing development costs and the need to reach a broader audience, games are now commonly available on PC at launch or shortly after their console release. "As for PCs, there are no borders, so I think it's inevitable that PC versions will be released in order to allow more people to play," he said.
The team prioritized the PC port of FF7 Rebirth to cater to the growing PC gaming community. Hamaguchi stated, "I feel like the flow of game users in the world has changed a lot there. That's why we focused on making the PC version of FFVII Rebirth shorter than the period when the PC version of FFVII Remake was released."
With the experiences gained from the first two releases, the third and final installment of the Final Fantasy 7 Remake trilogy is eagerly anticipated. Fans can expect a swift PC release to enjoy the complete Remake Project experience worldwide.
Final Fantasy 7 Rebirth is now available on PC via Steam and on its original console, the PlayStation 5. For those yet to embark on this epic journey, the first installment, Final Fantasy 7 Remake, is available on PlayStation 5, PlayStation 4, and PC via Steam.