Capcom recently shared a pre-launch update for Monster Hunter Wilds, addressing console performance, weapon adjustments, and a significant change to PC minimum specifications. Let's dive into the details!
Lowered PC Requirements & Console Performance
The developers announced plans to reduce the minimum PC specs for Monster Hunter Wilds, aiming for broader accessibility. While specifics remain undisclosed, this is welcome news for many players. A PC benchmark tool is also under consideration.
Meanwhile, console performance targets were revealed during a December 19th livestream. PlayStation 5 and Xbox Series X will offer two modes:
- Prioritize Graphics: 4K resolution at 30fps.
- Prioritize Framerate: 1080p resolution at 60fps.
Xbox Series S will run natively at 1080p and 30fps. A rendering bug affecting the framerate mode has been addressed. The PS5 Pro will receive a launch-day patch enhancing visuals, though further details are pending.
Potential Second Open Beta & Gameplay Refinements
Capcom is exploring the possibility of a second open beta test, primarily to give players who missed the first opportunity a chance to experience the game. However, this potential beta won't include the improvements detailed in the recent livestream; those changes will be present only in the full release.
The livestream also highlighted improvements to hitstop and sound effects for a more impactful feel, reductions to friendly fire incidents, and weapon adjustments across the board, with particular focus on the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds launches February 28th, 2025, on Steam, PlayStation 5, and Xbox Series X|S.