After an impressive decade in development, the highly anticipated game Lost Soul Aside is finally set to launch. What began as a solo endeavor by the passionate developer Yang Bing has transformed into a major title under Sony's 'China Hero Project.' Now, as the founder and CEO of the Shanghai-based studio Ultizero Games, Bing's vision is on the verge of becoming a reality. Mark your calendars for the release date of May 30, when Lost Soul Aside will be available on PlayStation 5 and PC.
In anticipation of the launch, IGN had the privilege of sitting down with Yang Bing to delve into the extensive journey that has led to this moment. The development of this single-player action game has been a remarkable evolution, from Bing's solitary efforts to a prominent showcase at Sony's State of Play. The excitement surrounding Lost Soul Aside has only grown over the years, with many fans and critics praising it as a thrilling blend of Final Fantasy's character design and Devil May Cry's dynamic combat system. The buzz started back in 2016 when Yang Bing's initial reveal video captured the internet's attention and went viral.
With the assistance of a translator, IGN explored the early origins of Lost Soul Aside with Yang Bing, discussing its inspirations and the myriad challenges the team has faced throughout the years. This conversation sheds light on the dedication and perseverance that have driven this project from a lone developer's dream to a soon-to-be-released blockbuster game.